Well done Christopher Alexander Anthony Guy
Better than yesterdays I thought, shows you might produce some really good flashes to look back on at the end of these two weeks.
The drawings are all really good, looks alot like you, your dad and your livingroom aswell even. Well I'm excited for your future ones.
I'll get up in yo ass like a wedgie.
That is what my friends I call an epic, it was action packed with adventure. A sad but with the occasion comic relief entertaining sidestory. It went for 24 hours, I watched the fullest thing. It being 24 hours long made it 24x awesome. Plus the fact its a combination collab of my two favourite newgers Chris and Chris
Love Alec Bellati xoxox
When I came into this game some reason I had poor expectations, though I ended up loving it. The gameplay was really fun and I think if you hadn't put the RPG elements in it, it would have ended up been bland. After a while of playing, it started feeling a little repetitive, but still I was having alot of fun playing.
Only criticism is to do with the spawn rate of the gems. Some times I had been receiving all the gems I wanted, but alot of the time I didn't get any of the gems I needed. For example on one play through I got mainly rare gems and only a couple common ones causing me unable to get an upgrade.
Overall a great game with just a flaw in the gem system, can't wait to see what you produce in the future
I think the satire that this game is will just be ignored and people will just love the fact that its only achievements.
Strangely enough, for some reason early today I was kinda hoping you would release a new game soon because I always enjoy them. This was no change and I loved the concept and anyone who you were paying out for being achievement whores (which in some cases is me, I always try to 100% games) would enjoy this.
Though I'm going to have to take a couple marks off for two reasons, firstly the re-playability isn't that great because once you finish you know all the achievements and just takes away the fun working them out. Secondly, at times I tried pressing the jump button and it didn't work, though most the time it ran smoothly.
Well as always can't wait to see what you brew up next!
Potential for a great game
For when I started playing it was fun and like the concept despite not highly original. Though on the other hand, as the game progressed it felt a bit repetitive and it continued to get more repetitive. Also frankly, it started to get boring and it felt like a chore to continue playing. One idea that could reduce repetition is introducing newer enemies as the game progressed that acted differently to the other cells.
Another issue I'd like to talk about is the upgrades didn't seem to do much at all. The only change I really saw the the regeneration time improve but that was after a few upgrades it only made a difference.
Like I said in the title you got potential for a great game here but I'm sorry to say it just wasn't executed as well as it could have been. Still despite this I'd like to see what you come up with in the future as your skills improve.
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