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All 34 game Reviews


The Savior (battle) The Savior (battle)

Rated 4.5 / 5 stars

Well done

When I came into this game some reason I had poor expectations, though I ended up loving it. The gameplay was really fun and I think if you hadn't put the RPG elements in it, it would have ended up been bland. After a while of playing, it started feeling a little repetitive, but still I was having alot of fun playing.

Only criticism is to do with the spawn rate of the gems. Some times I had been receiving all the gems I wanted, but alot of the time I didn't get any of the gems I needed. For example on one play through I got mainly rare gems and only a couple common ones causing me unable to get an upgrade.

Overall a great game with just a flaw in the gem system, can't wait to see what you produce in the future


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Achievement Unlocked Achievement Unlocked

Rated 4 / 5 stars

Hmm...

I think the satire that this game is will just be ignored and people will just love the fact that its only achievements.

Strangely enough, for some reason early today I was kinda hoping you would release a new game soon because I always enjoy them. This was no change and I loved the concept and anyone who you were paying out for being achievement whores (which in some cases is me, I always try to 100% games) would enjoy this.

Though I'm going to have to take a couple marks off for two reasons, firstly the re-playability isn't that great because once you finish you know all the achievements and just takes away the fun working them out. Secondly, at times I tried pressing the jump button and it didn't work, though most the time it ran smoothly.

Well as always can't wait to see what you brew up next!


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Parasite X Parasite X

Rated 3 / 5 stars

Potential for a great game

For when I started playing it was fun and like the concept despite not highly original. Though on the other hand, as the game progressed it felt a bit repetitive and it continued to get more repetitive. Also frankly, it started to get boring and it felt like a chore to continue playing. One idea that could reduce repetition is introducing newer enemies as the game progressed that acted differently to the other cells.

Another issue I'd like to talk about is the upgrades didn't seem to do much at all. The only change I really saw the the regeneration time improve but that was after a few upgrades it only made a difference.

Like I said in the title you got potential for a great game here but I'm sorry to say it just wasn't executed as well as it could have been. Still despite this I'd like to see what you come up with in the future as your skills improve.


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I &amp;lt;3 Thomas Fulp I <3 Thomas Fulp

Rated 4 / 5 stars

Mindblowing experience

This was crazy, I could really fell the tension between all the characters, and your awesome fbf really helped. The gameplay was nothing special though, so I'll conduct some points for that.

Oh who is this Thomas Fulp?



Mastermind: WC Mastermind: WC

Rated 5 / 5 stars

Nothing bad to say

You know I can't really think of anything bad to say about this. It was extremely fun and I was playing for a few hours (so long actually I lost track of time), and I've rarely done that with a flash game before. The animation was good and I really love your art style you use, it looks really nice. There were even a few moments in this which were pretty funny.

Lastly I wanted to let you know those six months of work were NOT put to waste, you produced a great flash game.



Weapons Maths Destruction Weapons Maths Destruction

Rated 3.5 / 5 stars

Interesting

Firstly I wanna praise you for doing something different, too my knowledge it hasn't been done before. There was one major problem with this I found, the controls felt awkward. When you had to go to a sum it felt awkward. Only one way I know how to improve this would be to mess around with the control layout. One suggestion that I reckon could turn out a little better is maybe turning the move keys to WASD and the shooting to shift.

Nevertheless I thought it was a great concept that just needed a better control layout.


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Madness Regent Madness Regent

Rated 4.5 / 5 stars

ALL HAIL TOM FULP VOTE 5!!!!

THIS WAS AWESOME VOTE 5, YOU MUST CAUSE TOM FULP MADE IT, IF NOT HE WILL BAN YOU!!!

Honestly I did love this and loved the aimming aspect used in the game. It was really fun and I can't wait for a new game from either of you.

P.S please don't ban me for only giving a review of 9



Pocket Change! Pocket Change!

Rated 4 / 5 stars

God dammit

Since I'm an aussi it took me a while to work out what each coin has a value of, then when I worked it out I saw I button telling what they equaled.

Oh well now to actually review this. It was pretty fun at the start and was really addicting, though after a while it started to get a little boring, and I was kinda hoping the end was near so it would just end. Though I can't deny the amount of fun I had before that started happening.

Well can't wait for what you do next though!


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Maverick Maverick

Rated 4.5 / 5 stars

Nice concept

Really enjoyed the concept you used in this game. There were though minor lag issues due to too many bullets on the screen. But if you took them out it wouldn't be the same. Nevertheless I reckon it was a awesome game and can't wait too see more work



Dino Run Dino Run

Rated 4.5 / 5 stars

Great game

I had alot of fun playing this game and I can tell how much hard work went into it. Well keep up the great work